Hunters Lodge 5
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Hunters Lodge 5 took place on July 15th, 2022.
Contents
Summary
Stats
- CHW now in 6 countries:
- 150,000 sign ups
- 20+ successful in-game events
- 85 CHW NFTs minted on the Ethereum Blockchain
- Increased the dev team 3x since launch
- 133k Cubies printed
- 75k Active User Vaults
- 80k Auctions completed
- 73k Blueprints sold in the Shop
Community
- CHW Wiki is succeeding
- CHW Community Map is highly used
- 40+ fan run local Discords
- 6000+ across a few different Facebook groups
- Facebook Group Fan Contest
- July 18th to July 24th
- Go to any of the CHW Facebook Fan groups for the rules to enter
- Prizes:
- 1st: 1
Red Key
- 2nd: 4
Yellow Keys
- 3rd: 3
Yellow Keys
- 4th: 2
Yellow Keys
- 5th: 1
Yellow Key
- 6th - 100th:
Resource Box
- 1st: 1
Today
Merch Shops Launched
- Coin Hunt World Wiki Shop
- Ladies of the Hunt Store
- Crypto Cornucopia on Etsy
- Shout out to Peri, the intern who coordinated merch contracts for
Kookoopuffs.
- Sometime long in the future, merch will give in game benefits.
- Imagine your purchase come with a QR code you can scan into the game.
Next Week
Trivia and Happy Hour Update
- New Trivia in these categories:
- English:
- Books, Cinema, Geography, Word Play.
- Spanish:
- Math, History, Fashion.
- English:
- 10 categories per-month starting August 1st, 2022.
- On the 1st of each month, the 10 selected categories will change.
- Later revised to middle of the month because there is βtoo much going on at the beginning.β
- On the 1st of each month, the 10 selected categories will change.
- Merging some categories. (For example: Films and Cinema.)
- Localized Trivia will work correctly. Each language will have their own Happy Hour category.
- Since there are 10 Active Trivia Categories at any given time. There is now a 3/10 chance of getting a particular category during Happy Hour.
Level 5 HQ
- Level 5 HQ next week
- Gives the ability to apply any Headquarters Skin Blueprint
- In the past weβve been told that using an Headquarters BP will give Epic LBP
- Unsure if still true.
Log Cabin HQ BP
- Shop Release
- 1
Yellow Key
- 10k Max Supply
- Common
August
El Salvadorβs Annual Fiesta de San Salvador Event
- August 1st-3rd
Bitcoin Beach Cubie BP will drop.
Pupusass and
Surf Boards.
- Same as other country events.
Sushi Quest
- First week of August
- In the future, players will place Structures, but for beta testing these will be placed by the devs.
- Sushi Structures in each capital city of all released countries.
- Washington DC - USA
- Ottawa - Canada
- London, Belfast, Edinburgh, & Cardiff - UK
- San Salvador - El Salvador
- Manila - Philippines
- Kuala Lumpur - Malaysia
- 2 new Cubies
Sushi Chef Cubie (Common)
Master Sushi Chef Cubie (Epic)
- You can do it once per week.
- You might have to go back multiple times to get enough Resources.
- Stay at the location for 45 minutes.
- Leave the game open on your phone while the timer counts down.
- 1 Reward Box
- 100
Chopsticks is a possible drop
- The new Cubie Blueprints are a possible drop.
- Probably other items?
- 100
- Eventually other restaurant types will be possible
- For example: Pizzeria.
- They are aware people can do this from their car in the parking lot.
- Please don't do that.
- This is one of our revenue sources, we are using this to collect data, if you cheese it you ruin the data collection.
- if too many people cheese it, they'll make it uncheesable
- Eventually the Sushi Structure BP will be made available for purchase for players to place Sushi Structures themselves.
Stamps
- Start dropping from
Green Vaults and
Yellow Vaults in Early August.
- Later clarified in Discord to Aug 1st.
- Green Vault: Low chance
- Yellow Vault: High chance
- Also will drop from Adventure Pass premium rewards
- Stamps are location specific
- Solving a vault in Canada gives a chance to get a Canada Country Stamp
- Same goes for other countries
Crystal Keys
- βEarly Augustβ
- Purchased through the Google Play Store or using your earned in-game crypto.
- Occasionally may be given as prizes by the devs, but no other βnaturalβ way to obtain in game.
- 1
Crystal Key = 10Β’
- Can't be used in the Auction House
- Used to buy Adventure Pass or Construction Blueprints from the Shop
- Possibly more things in the future
September
Adventure Pass
- First one starts September 1st.
- Confirmed to be pushed back to October.
- Two Tiers: Free and Premium
- Premium will cost 200
Crystal Keys ($19.95 USD)
- 3 new randomized daily quests.
- Unknown if it daily quests are same for everyone.
- A βton ofβ rewards in the quest chain along the way
- If you pay for "Premium", you'll get more rewards than the "Free" tier.
- Every months Adventure Pass will be different.
- You have the full month to complete the full quest chain.
- If you complete it AND pay for premium, you'll get a unique Rare Cubie Blueprint
- This BP will be unique to this year/month and will never come back
New Chill Wheels Quest
- Nearly identical to Walking Quests
- Same LBP, same rewards
- Moving faster than walking but still moving somewhat slow
- Anything on wheels that does not go fast:
- Skateboards, BMX, wheelchairs, roller skates, unicycles, etc
- Every day you can pick either walking or chill wheel. You can't do both on the same day.
Choice between Reward Box or Crypto Boxes
- βEarly Septemberβ
- This will be implemented for the Anniversary Event.
- Unsure if this will apply to User Vaultβs, Green Vaults, or Yellow Vaults.
- It may or may not continue after the event.
- You can get Crypto OR Resources, but not both:
- 1/3rd chance of getting crypto box
- 1/3rd chance of getting Resource Box
- 1/3rd chance of getting the option to choose one or the other
- No possible way to get both on the same Vault.
2nd Anniversary Event
- Cubie Air
- Blimps not planes in the Cubieverse. A new airline is just opening, and weβre having a big festival to celebrate.
- Cubie Air Challenge
- A blimp will float above your HQ
- When you click it you'll see the Cubie Air LB
- Hunting will have NO effect on the Cubie Air LB.
- You need a Boarding Pass to start the Cubie Air Challenge.
- Some boarding passes will drop in the Anniversary Event quest chain.
- Additional passes can be purchased in the shop for 1
Red Key each.
- You can do the challenge as many times as youβd like, just need to have Boarding Passes
- You have 4 βlivesβ and 10 questions to answer, in this order:
- 4 Blue Vault Trivia Questions
- 3 Green Vault Trivia Questions
- 2 Yellow Vault Trivia Questions
- 1 Red Vault Trivia Questions
- If you answer a question wrong, (or not in time,) you lose a life.
- When you are out of lives, or finish the Red Vault Trivia Question, you are done.
- You will get 1 crypto reward box.
- It will be the amount from the best question you answered
- For example, if you got all blues right, a Green Good, a Green Perfect, and a Yellow Good:
- The Yellow Good pays the most ($3.50)
- For example, if you got all blues right, a Green Good, a Green Perfect, and a Yellow Good:
- It will be the amount from the best question you answered
- At the end you will get a score based on how long it took you to answer the questions, how far you got, and how many lives you had remaining
- Score gets added to your Cubie Air LB (Each hunter will have 1 score that is NOT cumulative if more than 1 attempt is made)
- A player spending a
Red Key to buy a Boarding Pass does NOT activate a Referral bonus. Nor does solving the red tier question. No red referrals at all!
- New Cubie BPs:
- Common: Zach Air Traffic Control Cubie
- Drops from the quest chain, easy to get.
- Rare Randomizer: Flight Attendant Cubie (Nathalie, Jamie, & Angela)
- BP NOT consumed on print.
- Drops RNG style from vaults solved.
- Epic Randomizer: Pilot Cubie (George & Laura)
- BP NOT consumed on print.
- Drops RNG style from vaults solved.
- Epic:
Wombat Cubie
- 500 Blueprints awarded to the top 500 on the Cubie Air Challenge LB
- Legendary: Ace Cubie
- Has an unknown passive buff
- Awarded to the top player on the Cubie Air Challenge LB
- Common: Zach Air Traffic Control Cubie
Tagging
- Sometime in September, after the Anniversary Event
- At Hunters Lodge 4 we were told it would be in May
- In tag mode, you will see all the tags on the map instead of vaults
- We need your help to improve the accuracy of the cubieverse map
- Tag a wide variety of POIs
- Bus station
- Sushi Restaurant
- Bank
- Pizzeria
- Fountains
- Walking/Cycling Paths
- Grassy open field (and how big is it? small, large, etc) - to tell them there's room for a big structure
- Public Bench
- Cool Graffiti
- In the future they will use these tags as validation of where we can place Structures
- Also they might use them for quests:
- Example: go to ten Graffiti locations and take photos
- Tags are placed by 1 player and confirmed by other players
- Confirmations of accuracy from 3 other players are needed before the game accepts the tag as valid.
Later in the year
Structures
- Cubiverse caters to different player types
- Hunter (
BlocBoi has most LBP)
- Trader (
Zach has most keys spent/earned on AH)
- Producer (
Minel has most cubbies printed all time)
- Explorer (ooooSKCoooo has hunted in 4 countries)
- Builder (will be for people who build the most structures)
- Hunter (
- It seemed like
Illusionweaver was hinting that these should be separate LB in the future.
- Someone asked a question and it was clarified: Builder LBP are separate from other LBP
- 3 tiers of Structure Blueprints: common, rare, and epic.
- Purchased with
Crystal Keys
- First 5 Structure Blueprints in the shop
- User Vault (yes, in the future youβll need a UV Structure BP to build a UV)
- Common
- Everyone will get one for free to get started
- βTheyβre cheapβ
- Fountain
- Common
- Trade Shack
- Rare
- Takes a green key, gives back rare or epic Resources
- In the future, rare and epic Resources wonβt drop very often from User Vaults and Vaults, youβll have to get them from a Trade Shack.
- Resin Tree
- Rare
- Bank
- Epic
- Put your in game crypto into a bank structure (anyoneβs, not just your own)
- Stake crypto, get a yield in Keys.
- Structure owner gets a kickback.
- User Vault (yes, in the future youβll need a UV Structure BP to build a UV)
- These Structure BPβs cannot be sold on the Auction House
- Unknown yet if there's a limitation to how many BPs a player can buy at a time, but will probably be limited.
- Confirmed there are limitations on how many can be held, exact details unknown.
- 4 steps to building a Structure.
- 1. Buy the BP with
Crystal Keys
- The 1st of the month the Shop gets replenished with a limited supply.
- Now is a good time to note: The shop will be able to have more than one item for sale at a time.
- 2. Activate the BP
- Take inactive BP to a
Printshop
- Activate the BP with 1, 2/3, or 3/5 unique Stamps
- Stamps come from different countries
- Common Structure Blueprints need only one Stamp to activate.
- 3 for rare, 5 for epic (subject to change)
- Now the BP is "Active"
- Take inactive BP to a
- 3. Build
- Go to a compatible tag
- Insert active BP
- Boundary checks (no nearby structures within the minimum radius; for example, maybe you canβt have banks within a mile of each other)
- Select a Cubie to work that Structure (affects build time)
Construction Cubie - slow
Foreman Cubie - medium
Architect Cubie - fast
- Construction team is idle, not building yet. Like an unfueled sleeping
Cubiedozer.
- Boost the construction speed
- Add more Construction Cubies (small), Foreman Cubies (medium), Architect Cubies (large), for boosts to speed
- The more players to help, the shorter the construction time
- This does NOT burn the Cubies
- They go back to the owner after construction is completed
- [ifTE|Structure]] is done
- 4. "Operate"
- 1. Buy the BP with
- A question was asked:
- In the future: Built [ifTE|Structures]] can be traded to other players, but they don't envision us destroying structures
- Structure Blueprintβs canβt be sold on the Auction House (but HQ BPs and Christmas Tree Blueprints can be)
United Kingdomβs Annual Guy Fawkes Day Event
Early November. Same as other country events.
Next Year
These things are very loose, "hopes and dreams"
- One BIG secret revealed in December 2022
- Intro tutorial for new players
- More export options
- Achievements
- Tribe structures and quests
- Leveling up Structures and Cubies
- Minting Cubies and Blueprints to NFTs
- Importing/Exporting NFTs
- First CHW Fest in Las Vegas Q1 2023 - No additional details at this time.
Q&A
I fit most of the questions/answers into the info above, but hereβs some Q&A that didnβt fit anywhere above:
- They promised us to commit to not adding any new countries until crypto exports are solved for existing countries in the game.
- Future: Cubie Display Cases will do more, but no plans anytime soon.
- Level 5 HQβs will eventually have additional functionality (like HQ booster antenna) but not anytime soon
- Activity Quests could possibly have more than 8 milestones in the future but no plans at this time. Maybe someday.
Video
Link to the original Hunters Lodge 5 live stream video: here.
The video embedded below is both the live stream and the Q&A, edited together by Wrwilm
Searchable Subtitles
These are the subtitles from Wrwilm's video (the video displayed above this section).
They are provided here for your searching convenience. Use CTRL + F in your browser to search them.
00m00s | Right everybody. Welcome to Hunter's Lodge number oh five. I am an Illusion Weaver and |
00m04s | I have of course, Kookoo puffs with me here. And, uh, today we're going to show you a little |
00m08s | bit of what's coming ahead in Coin Hunt World. Okay. So Hunter Lodge five. I can't believe |
00m13s | we already had 5 Hunter's Lodges I love it. Let's uh, talk a little bit about the road |
00m17s | we have traveled so far. |
00m18s | We have come a long way. We are now active in six countries, America, Canada, UK, El |
00m24s | Salvador, Philippines, and Malaysia. We have 150,000 signups hosted 20 plus successful |
00m31s | events. We have also started to dabble with NFTs. We have, uh, 85 Coin Hunt World NFTs |
00m36s | minted on the, Ethereum blockchain also interesting though, is we have increased the team since |
00m41s | beginning over three times already, but we could not have done it without your help. |
00m46s | We have a thriving community. Thanks to you guys. And the community as a whole has 130,000 |
00m52s | Cubies printed. We have 75,000 active user vaults, 80,000 auctions completed. And in |
00m58s | total we have sold 73,000, uh, blueprints in the shop. And we couldn't be happier. |
01m02s | Obviously I need to give a little shout out to Kevo strings here who made this beautiful |
01m06s | piece of art that literally is the perfect, uh, summary of how awesome our community is. |
01m11s | And, you know, the strong community is, is, um, the, the proof there is lies in the very |
01m16s | several strong community run projects that are popping up left and right. |
01m20s | And now we want to give a little shout out to, uh, a couple of them here. Obviously we |
01m24s | have the Coin Hunt World Wiki, which is, uh, for many hunters, an invaluable resource and |
01m29s | side companion to the game, as well as, uh, Anakura's Coin Hunt Map. And what's most people |
01m35s | don't know is that we also have over 40 local run, uh, fan discords and we have over 6,000 |
01m41s | members on various Facebook groups on, on Facebook, obviously. |
01m44s | So, you know, we are just blown away by, by all these efforts done by the community. And |
01m49s | we're super, uh, thankful for this and, uh, together, it just makes the whole game stronger. |
01m54s | So thank you for that. And, uh, keep it up. We love it. Okay. Talking about the Facebook |
01m58s | groups, uh, the Facebook groups reach out to us that they want to do a contest. So I |
02m02s | think next week we are going to be running a contest on the, on the Facebook fan groups |
02m06s | and the rules you will find on the following four. These are the major four fan groups |
02m10s | on Facebook and, uh, there will be a contest there. So if you wanna participate and, uh, |
02m15s | you're into Facebook, go there, check the rules and, uh, you know, maybe you win one |
02m18s | of those prizes here. |
02m19s | All right. Also super stoked to announce, finally, we have our first licensed merch |
02m24s | stores going live, and I think they're all live today, actually. You know, this is the |
02m29s | first one here, which is the merch store from the Coin Hunt World Wiki team. So they did |
02m34s | a great job coming up with a bunch of cool merch. |
02m36s | So why did we do this? Instead of doing a Merch shop ourselves, we thought it would |
02m41s | be more fun to involve the community with this. So instead we created the licenses that |
02m46s | anybody in the community can apply for. And if you get approved, you get to officially |
02m50s | sell Coin Hunt World merchandise. So this is the Coin Hunt World Wiki shop, I think |
02m55s | it's live right now. We also have the Ladies of the Hunt. They also created their own merch |
02m59s | store with some really nifty items in there as well. And I think they're also starting |
03m03s | to sell today and we also have Crypto Cornucopia who is, who has an Etsy store, who is selling, |
03m09s | uh, variety of items with also this, um, super cool Cubie plushy. |
03m14s | So go check them out and, you know, support your, uh, fellow community members. Well, |
03m18s | I definitely wanna shout out to Peri who, um, you know, as our intern who spent a lot of |
03m24s | time working on the merch stuff, because obviously I failed at that. So, you know, she, she worked |
03m28s | with everyone to get the contracts updated and signed. |
03m31s | You know, we want to see what types of items, people like. We're gonna see how well the |
03m36s | shops are doing because the next step of this is we wanna do some integration with the game |
03m41s | itself. You buy a hat and maybe you wear the hat and take it to one of the monuments and |
03m46s | you could get extra stuff in the. |
03m48s | Maybe you just buy a shirt off of the website and you get a special Cubie in the game, or |
03m54s | even some in-game resources. So stuff like that, you know, we, we've got some really |
03m59s | cool ideas to tie the merch directly into the game. |
04m02s | Let's move on what is coming next week. First of all, we're gonna have new trivia next week |
04m07s | in the English client will have new questions for. |
04m11s | Cinema Geography and Word Play. And, uh, the Spanish client will have three, uh, entirely |
04m16s | new categories for them. They will have Math History and Fashion totally localized for |
04m20s | them. Next week, we will also do some Happy Hour changes. We're going to separate Happy |
04m25s | Hour per localized client, which means they will be a separate, happy hour for the El |
04m29s | Salvador players versus the rest. |
04m31s | Also what we're going to do, we're gonna be cleaning up our trivia categories. And, uh, |
04m34s | for example, here we have Cinema Films, Movies that should all be one category. And then |
04m39s | what we're going to do, we are going to always have a maximum of 10 categories that are active |
04m43s | and then every month we are gonna take a couple of out and swap in with a couple of others. |
04m47s | So we can kind of have a, a different, uh, flavor of trivia meta every, uh, month. That's |
04m53s | good for you guys too, because then, you know, there's always going to be, if it's Happy |
04m56s | Hour, you have one in 10 chance that your Happy Hour, um, Well, actually more, but, |
05m01s | you know, you'll have more chance that you're Happy Hour category will show up and we'll, tune this stuff |
05m07s | If we need to rotate more or less, you know, depending on how people are catching up to |
05m11s | the meta, you know, we'll do that. And of course, Renee does an incredible job of adding |
05m15s | new questions all the time. So that's gonna be pretty |
05m17s | exciting. So the goal is for us to keep it fresh for you guys and keep you on your toes. |
05m21s | So that's also happening next. We are not starting with the 10 categories here. So the |
05m25s | cleanup is gonna take a little longer, but, but next week, the separate Happy Hour per |
05m29s | client is going live. Also next week, we are going to be able to upgrade your HQs to level |
05m34s | five. This will cost you a hundred K resin, 500 purple paint, and you will have to equip |
05m38s | the purple Cubie to finish the quest line to. |
05m41s | Take your HQ from level four to level five. But once you do that will enable you to apply |
05m46s | your skin to your HQ. Uh, some of you guys already have skin from previous events, uh, |
05m51s | but for people who do not have, uh, skin yet at the same time, we will launch the log cabin |
05m55s | HQ skin in the store. So it'll be shop drop for one yellow key with a supply of 10,000. |
06m00s | So if you do not have any HQ skins, and you would like to have a different one, this is |
06m05s | your chance. So that is also happening next week. Here's a little demo of how that works. |
06m09s | Okay, so you will just go to your, uh, inventory where the, uh, construction blueprints are, |
06m14s | you will pick the blueprint you wanna apply. |
06m15s | Then you just say, build here and then boom. Now we have the Ginger bread HQ, which looks |
06m21s | really awesome by the way. So let's, uh, select another one. Let's try the Chinese New Year |
06m25s | HQ. Same thing. Just built that one. Wow. Now we have this one looks really good in |
06m30s | night mode. And then last one, uh, let's do the, uh, hunt, uh, the log cabin, and then |
06m34s | you'll have a cute little log cabin. |
06m36s | So, you know, not everybody wants a big mansion with five rooms, somebody, some people are |
06m40s | more humble. all right, so that's HQ skins. Okay. Then what's coming in August. First |
06m45s | of all August 1st, August 3rd in El Salvador, for all the El Salvadorians, we will have |
06m50s | the Fiesta de San Salvador event, which is their national event, like, uh, Canada Day |
06m54s | and 4th of July. |
06m55s | So during that time they will have this Cubie drop plus the Pupusas and the Surfboards. |
07m00s | And so if you haven't gotten it already, you know, that is your time to go get the resources. |
07m05s | And obviously this Cubie is pretty popular in auction house. So only the El Salvadorians |
07m09s | can create it and can feed it to the rest of the community. |
07m12s | So if you're an El Salvador hunter, I would try to hunt a lot during that event. What's |
07m16s | what else is coming in um, August. And this is early August, early August we're going |
07m20s | to do the Structures pilot program. This is like a beta test for us to be able to test |
07m25s | a restaurant type structure before the whole structure mechanism is released. |
07m29s | So instead of you building it, we will place it. And it's a Sushi Restaurant Structure |
07m33s | , which will be able to be built on top of real life Sushi Restaurants and, uh, doing |
07m38s | the sushi quest, you will be able to get, uh, resources which could contain the common |
07m42s | sushi Chef Cubie Blueprint. And it also could contain the super Rare Master Sushi Chef Cubie. |
07m48s | Yeah. And the resources drop. So you might have to come back multiple times. You can |
07m53s | do it once a week. And that's how we get that. So how does the Sushi Quest work? How does |
07m58s | the, the, the structure work at start? We are going to place this manually and just |
08m02s | because we need some testing done. So we are going to place one Sushi Quest Restaurant |
08m06s | on top of a real life sushi place in all, uh, capitals of each country. |
08m11s | We are active in think |
08m12s | about this as like a pseudo, uh, monument, right? So there'll be one in DC. There'll |
08m16s | be one, you know, in a couple of different cities |
08m19s | around the world, but, and eventually what we'll do is we'll, we'll. We'll give you guys |
08m23s | the Blueprint to make more Sushi Restaurants so everybody can then turn their local sushi |
08m26s | place into one of one of these. |
08m28s | Okay. So let's take a look how that works. Okay. So this works, you will just drive to |
08m32s | the place where it is, and you'll see this beautiful Sushi Restaurant Structure on the |
08m36s | map. And then, you know, you just go in there and you just have a meal. That's it. That's |
08m40s | the quest. You have to just have a meal there. |
08m42s | So you start the Quest at, when you sit down, you start the Quest, it looks like it costs |
08m47s | one Green Key, and then your Cubie is just gonna be eating there. And while your Cubie's |
08m51s | eating, you don't need to do anything else. Just put your phone down and enjoy your meal. |
08m55s | And then in 45 minutes later, you, uh, you will be able to just pick up the reward. |
09m00s | So enjoy your sushi. No screen time. and then 45 minutes later. Um, you claim your reward |
09m09s | and then you get a sushi resource box, which could have the blueprints or resources that |
09m14s | are needed to craft these Cubie. All right. So that's how the sushi quest |
09m21s | works. So, uh, I say Final Fight doesn't like sushi, but don't worry. |
09m25s | This is a, this is a pilot. So we're gonna, we're gonna slowly release new types of structures |
09m29s | into the game. And each of them will have unique rewards that you'll be able to, you |
09m33s | know, to get out of it. |
09m34s | So, for example, you can, we will absolutely have a pizzeria structure and every type of |
09m39s | restaurants, we will eventually have the structure for, uh, the sushi shops you can hit once a week. |
09m44s | All the restaurant structures will be a once a week timer, but there will be individual |
09m46s | timers. So that's how that works. So yeah, one more thing is this is just our first version. |
09m51s | We need to get some data on this. We need to fine tune it. Obviously we know that yes, |
09m55s | you can park your car right in front of the sushi restaurant and then just don't go inside |
09m59s | and just, you know, wait in your car for 45 minutes, |
10m02s | please don't do that. It's important for us that, that we have good data out of this, |
10m06s | because this is one of our revenue sources that are, that is very important to the longevity |
10m10s | of, uh, Coin Hunt World and, and also if we see too many people cheesing the system, we |
10m14s | will just make it uncheesable and it's gonna be less fun for you guys. |
10m17s | So, you know, just saying that also coming early August or somewhere in August, we will |
10m22s | have a new, uh, in game currency, Crystal Keys. It's called. And, uh, the only way to |
10m26s | get crystal keys is by either using your in-game collected crypto or via the, uh, app store |
10m32s | system inside Google store. These crystal keys are pretty special because you can't |
10m36s | buy them with regular keys. |
10m37s | You can't transfer them in any shape or form to regular keys and you can't use them on |
10m42s | the auction house. You can use 'em for two things at the start, they will be used to |
10m46s | buy the Adventure Pass, which I will explain short. And it will also be used to purchase |
10m51s | the Construction Blueprints, which I'll explain later. |
10m54s | So that's coming new in-game currency, Crystal Keys. Okay, here we go. Adventure Pass is |
10m58s | our version of the Battle Pass. The Battle Pass system is, uh, a chain of rewards that |
11m03s | you can work your way through by just playing the game a lot. So we will have a free and |
11m07s | a premium part, meaning that even without buying the Adventure Pass, you'll still get |
11m12s | a ton of reward from the free part. |
11m13s | But if you do buy the premium pass, then a lot premium rewards get added on top of the |
11m18s | regular rewards and you progress through it by two things you can just by hunting will |
11m22s | progress you but very slowly, but you can get a big chunk of progression done by doing |
11m27s | daily quests. That will be randomized every day. |
11m30s | So every day when you, uh, at reset time, there will be three new daily quests that |
11m34s | will be served up to you. And if you do those quests, you will make big leaps in the Adventure |
11m39s | Pass throughout the question. A lot of rewards will be in there. There will be HQ, skins, |
11m44s | et cetera. So if you manage to get to the end of an adventure pass before the month |
11m47s | is finished, then you will get a Rare Cubie blueprint every month. |
11m51s | So we are aiming to get our first to get started with the first month of an active Adventure |
11m56s | Pass in September. And it'll cost 200 Crystal Keys, which is, uh, $19.95 (USD) I believe. |
12m02s | So that's the Adventure Pass. |
12m03s | Oh, and let's just say, there'll be other ways to. Earn Crystal Keys. It won't just |
12m08s | be by purchasing them. |
12m10s | We'll give them away as prizes and things, you know, just like we give away other keys. |
12m14s | Okay. So that's August. So let's take a look what we're gonna be doing in September early |
12m19s | September. Of course we'll have the new Activity Quest Chill Wheels, Chill Wheels is, uh, works |
12m24s | exactly like our current activity quest, which is the walking quest, except, uh, instead |
12m29s | of walking, you need to be on wheels, but you need to be, slow. So everything that is |
12m33s | on wheels, but not super fast will work for the chill wheel quest also every day you will |
12m38s | have to pick which one of the two you can do. You can't do both so you can mix and match |
12m42s | the way you will like it. So your, um, ankles get a little bit of a break and it gives you |
12m46s | a little bit more variety to everybody. |
12m49s | Also coming early September is a new reward system during the Canada Day. And the 4th |
12m53s | of July, we already experimented with a new reward system where, uh, all the vaults were |
12m57s | only giving resources and no longer crypto. So, this is a next experiment we want to do. |
13m02s | And in this experiment, every time you solve a vault, you will have an equal chance to |
13m06s | either get crypto or a resource box, or you will get offered the choice to pick, and then |
13m12s | you can choose that way you, you can kind of, uh, define. |
13m15s | Today, during events. I see a lot of people go for more resources, maybe when there is |
13m20s | no event going on. And, and there is a big dip in, in crypto. Maybe people will go more |
13m24s | for crypto boxes. And of course, early September, we will have our Second Anniversary Event, |
13m29s | which is called Cubie Air. Of course the Cubie verse needs to have an airline and Cubie Air |
13m34s | is the airline of, of the Cubie verse. |
13m36s | Of course, uh, Cubie verse does things differently, so they don't use planes, they use Cubie Blimps |
13m40s | like you can see here. And so imagine that new airline. Just opening and it's going to |
13m45s | launch a big festival, uh, to celebrate their new airline. Let's take a look. So during |
13m50s | the anniversary event, Cubie air, we will have five new blueprints, one Common, one |
13m54s | Rare randomizer with a twist, one Epic randomizer with a twist, one Epic and one Legendary. |
14m00s | Let's take a look at all of them. This time, I'm not keeping any beans. I'm spilling all |
14m03s | of them because it's just too much. First one, the first one is the Zach, the Air Traffic |
14m08s | Control Cubie, which is the new Common Cubie. This one will drop from the Quest Chain and |
14m12s | should be super accessible to anybody. Let's take a look at the next one. |
14m15s | The new Rare randomizer Blueprint is the Flight Attendant. Cubie. This is like a randomizer. |
14m20s | Every time you print, you're either going to have Nathalie, Jamie or Angela. However, |
14m24s | the blueprint does not get consumed on print. You can just keep on printing and this one |
14m29s | will just drop randomly from vaults, right? And the new Epic Blueprint is of course the |
14m33s | Pilot Cubie and that's another randomizer. |
14m36s | So every time you print this one, you are either going to have George or you're going |
14m39s | to have louder. Okay. And this one also drops randomly from vaults. Next one is an Epic |
14m44s | one. The Wombat Cubie which is, if you see the animation you're gonna freak, it's incredible. |
14m49s | The Wombat Cubie does not drop from vaults and it does not drop from the Quest Chain |
14m53s | you have to be in the Top 500 of the leader boards at the end of the event of the air, |
14m58s | the Cubie Air Challenge Leaderboards, which I will explain later all. |
15m01s | And of course, what are we missing here? We are missing the Legendary. So a little bit |
15m06s | of context. We only release one Legendary, per year, and it only has one Blueprint. So |
15m11s | it goes to one player last year, it went to Zach who got the Architect and he had to literally |
15m16s | sell everything. He, he got to get it. So this year it's time for the Second Legendary, |
15m21s | which is drum roll, Ace, Ace Cubie legendaries have a passive buff. |
15m26s | And this guy has one too and who, how to get this one? Well, whoever is the number one |
15m31s | spot on the Cubie Air Challenge. Leaderboard, get this one. That's it. So. We |
15m35s | reserve the right to do a couple more legendaries a year, but there will always be like one |
15m41s | of one, you know, I wanna put that out there because we haven't decided what we're gonna |
15m45s | do for Coin Hunt Fest yet, so, oh yeah. |
15m47s | True. We should have Legendary there. So it's time to talk about what is this mysterious |
15m51s | Cubie Air challenge, right? Cubie Air during the event, you'll see the Cubie Air Blimp, |
15m56s | uh, hovering in the air over your HQ and you can tap on it. And when you tap on it, that's |
16m01s | how we enter the Cubie Air challenge. You need boarding passes to, uh, to do the challenge. |
16m06s | So for every boarding pass you have, you can do the challenge. So there will be a couple |
16m09s | of boarding passes you can get from the quest chain and then you can buy additional boarding |
16m13s | passes from the shop, but they will cost one red key per additional boarding pass. You |
16m17s | will answer a series of trivia questions, divide into four rounds. |
16m20s | Each round gets harder and harder, and the farther you get, the higher score you get. |
16m25s | And with that score, you go onto the leaderboards and also during your entire run, whatever |
16m29s | was your best answer. That one will also reward you with crypto. Here's how it works. So I |
16m34s | let's say I start and everybody starts with four lives, right? |
16m37s | So I, I start round one and, and in order to complete round one, I have to answer four |
16m42s | blue tier trivia questions correctly. Every time I get a question wrong. I lose one life. |
16m48s | Once I lost all my lives. It's game over once I solved four, correct blue tier questions, |
16m54s | I move on to round two and now I'm going to have to solve three green tier questions in |
16m59s | order to move on to round three, which will then make me solve two yellow tier questions. |
17m05s | And then I move on to the final tier where I have to solve one red tier question in order |
17m10s | to get to the finish line. Let's say I busted out at the first yellow question and, and |
17m15s | during my whole run, my best answer was a perfect green. That means I will get the crypto |
17m20s | from, from a perfect green. If I manage to get to the end and I have a perfect red, you |
17m25s | will get the crypto award from a perfect red. |
17m26s | A whole bunch of things factor into, uh, how your end score is calculated. Like all the |
17m32s | lives remaining, how many, um, perfects you have, et cetera, uh, that all calculates into |
17m38s | the final score. And then your final score goes on to leaderboard so you can always just, |
17m42s | you know, run the, run the, uh, uh, Cubie Air challenge again, to try to get a higher ranking |
17m48s | And like I said, before, top 500 gets to, uh, Wombat Cubie number one gets Ace. Does |
17m52s | he get Ace and the Wombat yes. Yes. Okay. So also coming in September after the Anniversary |
17m58s | Event, we will do tagging. So you already know this little icon here in the menu bottom, |
18m02s | right? That is now disabled. That will become the tagging icon. |
18m05s | And when you tap on that, icon the game will switch between game mode to tag mode. And, |
18m09s | uh, in tag mode, you'll see all the tags on the map. We need your help to improve the |
18m14s | accuracy and the, the level of detail in the Cubieverse right. We, of course, right now, |
18m19s | we, we. You know where big things are like a church and things like that. |
18m23s | But you know, the, the map data that we use, for example, does not know where, where a |
18m27s | beautiful graffiti artwork is in the city. So example, tags bus stations, sushi, restaurants, |
18m31s | banks, pizzerias, fountains. Is this a like walking, cycling parts, but also more obstruct |
18m37s | things like grassy open fields, small grassy open fields, large, right? |
18m40s | It could be, we will have tools in the game where you can define. This is a park and this |
18m44s | park has a big open field and it's at least 300 meters radius. So we can put a grass open |
18m50s | field, medium tag in here, which we then can use, use later in the game to put like a big |
18m55s | structure on top of that. And so on. |
18m56s | Right. So tagging is like the prerequisite for structures. We need to have that in the |
19m01s | game. So you guys can tag everything for us. And then, and then you can start building |
19m05s | on top of these tag. Okay. Now what's coming at the last part of the year. Structures. |
19m09s | Okay. This is a really, really big thing. And this changes the game, the Cubie verse |
19m13s | is, um, is a big place and we wanted to cater towards different play styles. |
19m18s | We already have the hunter play style. You know, everybody knows about that, but since |
19m21s | the auction house, you already start to see that some people really, really enjoy the |
19m25s | trading aspect of the game. And so there is also like a type of hunter, that came to be, |
19m30s | let's call it a trader. And we also have a producer, like who, who, uh, people that enjoy |
19m36s | obtaining Blueprints and then creating Cubies and selling them to other players. |
19m40s | Uh, we just started working towards the Explorer type with the monument in, uh, on the volcano |
19m45s | quest in Hawaii. And we will. Uh, work more on that next year, but that is also a separate |
19m50s | part that we are thinking about. But for the rest of the year, we wanna focus on the building |
19m54s | part. What we, why we have in mind, there is a certain percentage of our players set |
19m57s | is going to be really into building. |
19m59s | And that building process will be very elaborate, but, but so not everybody enjoys it, but that |
20m03s | is fine because the people who build are building it for everybody. If I build a structure, |
20m07s | that structure is not just for me, every player will be able to enjoy that structure. So in |
20m11s | essence, a percentage of our player base are going to building out the Metaverse so everybody |
20m16s | else can enjoy the wide variety of structure that you, that you will find on their hunts. |
20m21s | Next year, when you go on a hunt, you'll have a wide variety of things to do with different |
20m24s | rewards, et cetera. So, as an example, I'm gonna guide you through the process of, uh, |
20m29s | what it will take to build a bank. So four steps. First step is buy the blueprint. Okay. |
20m34s | So to buy the blueprint, there will be an Construction blueprint shop, and that will |
20m37s | sell blueprints with crystal keys. |
20m39s | We will have Common, Rare and Epic tier Blueprints, but we will only trickle a certain amount |
20m44s | of blueprints in the shop every month. So, uh, when they sell out, they sell out and |
20m48s | then you need to wait until the first of the month until they get replenished. Of course, |
20m52s | we will have way more Common ones in the store versus Epic. |
20m55s | So some of these blueprint, it will be very rare because we don't want, you know, a bank |
20m59s | every 10 meters everywhere. However, one thing to keep in mind is once you buy a blueprint, |
21m04s | the blueprint you have is an inactive blueprint. The second step is now you need to activate |
21m09s | that blueprint. How do you do that? Oh, sorry. |
21m10s | I forgot one slide here. So here are the first five blueprints that we will be selling in |
21m15s | the shop. So we'll have the user vault, which is the new version of the current user vault. |
21m20s | So we will have a transition system where you can still have your old user vaults, but |
21m24s | eventually everybody will have to transition to the new user vaults. |
21m26s | We'll have a fountain which will do something with a buff. We'll have rare structures, the |
21m30s | trade shack and the Resin Tree. Let me talk a little bit about the trade shack, the trade |
21m33s | shack is a rare level structure that will take a green key, but in return you will get |
21m39s | a box with a big chunk of rare or epic resources. |
21m43s | So during events, epic resources will no longer drop or have a super small chance to drop |
21m48s | from the regular user. And instead you will need to go hunt these trade shacks for them. |
21m52s | And then you will have one epic structure to launch, which is the bank. And, uh, what |
21m55s | a bank will allow you to do. The bank is for people who cannot export or have chosen not |
22m00s | to export yet and is sitting on like a nice chunk of in game crypto, they can stake that |
22m04s | crypto in anybody's bank. |
22m06s | They don't need to build their own bank. Eh, If any, somebody builds a bank in your, your |
22m09s | neighborhood, just go use their bank. You can stick a bunch of crypto in the bank, and |
22m13s | that will start earning you yield in keys. |
22m15s | And, and actually, and someone was asking on the stream about like, why you would build these structures. |
22m21s | It's similar to the user vaults today. As people use your structures and put keys into it, |
22m25s | you get a kickback in keys. Yeah. So pretty much every structure that will get used by other players, the owner |
22m30s | of the structure will get some kind of benefit out of that. Yeah. And before you, uh, start, |
22m34s | uh, uh, crying, this is, this does not make the game pay to win. |
22m39s | This is pay to build big difference. Now we, we bought this blueprint, but it's an inactive |
22m43s | blueprint. In order to make it active. Step two is I need to get it stamped. You take |
22m46s | your inactive blueprint to a print shop. Oh, first, sorry. Sorry. First I need to explain |
22m50s | what stamps are. Stamps are going to be dropping in the game very soon. |
22m53s | Uh, I think early August and stamps will drop from a low chance on green vaults, a high |
22m58s | chance on yellow vaults. And it'll also, uh, drop as a premium rewards in the Adventure |
23m03s | Pass. One specific thing about stamps though stamps. And so Canada will only drop Canadian |
23m09s | stamps. Philippines will only drop Philippines stamps. |
23m13s | Okay. So what you do then with these stamps, take your inactive Construction Blueprint |
23m16s | to a print shop, and it'll tell you, okay, for this construction blueprint, you need |
23m20s | three unique stamps. If you only have USA stamps, you will need to use auction house |
23m24s | to get stamps from your fellow coin hunters from other countries. |
23m28s | Once you have the correct amount of stamps, a Cubie. will stamp it for you. Now we have |
23m31s | an active construction blueprint. Step three. Now I can start the build process in order |
23m35s | to do the build process. You just take your active blueprint to the tag that that is compatible |
23m41s | and you wanna build it on, let's say I have a bank blueprint and I know that there is |
23m45s | a bank tag down the streets. |
23m46s | I just go there. And if nobody else has built a bank yet there I can start the building |
23m51s | process right there. And this is how it works. You start by inserting your active blueprint. |
23m55s | Then the game is gonna do a couple of boundary checks, which just means like it's gonna check. |
23m59s | If it's a bank, no other bank is allowed in a one mile radius or something like that. |
24m04s | Or no other structure can be closer than 10 meters. So it's gonna do a couple of boundary |
24m07s | checks to make sure you are good to go here. Third part is you need to select a Cubie that |
24m12s | is going to be the project leader for this construction project. And you can only use |
24m16s | the construction family Cubies and depending what Cubie you put to work there, the it'll |
24m20s | have an effect on the total build |
24m22s | time it'll take to finish this structure. If you put in a regular construction, Cubie |
24m26s | gonna be slow. If you put in architect, it's gonna be fast. So at that point, once you |
24m30s | have, uh, uh, assigned a Cubie to start the building process on the map, there will be |
24m35s | an, uh, idle construction team sitting there, it, the dozer sleeping stage. |
24m38s | And at that stage, we are now collecting resin. So everybody, again, like it is now everybody. |
24m43s | Add resin to the construction project. And then once the resin is completely filled, |
24m47s | then the, the construction side become active. All the Cubies go to work and they start building |
24m51s | the bank. Now that's not finished yet. |
24m53s | So now the, the bank will be there and you'll see like a sign coming soon bank, project |
24m57s | owner, uh, Marlov of. You will also have a, a ability to speed up. So other players who |
25m02s | just come across this build side say, oh man, Marlov is building a bank here. That's cool. |
25m06s | I wanna help out because I want to use this bank. |
25m08s | Every player can add one of their construction Cubies to the crew and the more player to |
25m12s | do that, to shorter the construction. Time becomes. And of course, you know, if you drag |
25m16s | in a foreman, it's gonna speed up more than if you're dragging a regular construction, |
25m20s | Cubie. This does not burn the Cubies. Once the construction is finished, all the Cubies go back to their owners. |
25m25s | But while your, Cubie is working, it is out of your inventory. So you cannot use it at, |
25m31s | in an other construction side or for your own building projects, et cetera. So eventually. |
25m35s | The time will reach zero and then the construction is complete and then your bank will now appear |
25m41s | on the map to everybody. |
25m42s | However, the bank will be closed. Okay. And that is because we need to do step four and |
25m46s | step four is operate. The bank is there, but it's closed. It's. So now I need to put somebody |
25m51s | to work in there. Each structure has to be operated by at least one Cubie and each structure |
25m55s | will have a list of compatible Cubies. |
25m57s | However, some Cubies will have an additional bonus effect when you equip them into a certain |
26m02s | structure, uh, and will, will leave. To you guys to, to find all these different combinations, |
26m06s | but I'm gonna give you one example. If you build a fountain, you will be able to put |
26m10s | any rare Cubie to operate it. But if you put a sorry, the water elemental Cubie in there, |
26m15s | you will get an additional bonus. |
26m17s | And of course, Cubies that are working in one of your structures. They are no longer |
26m20s | part of your inventory. And then keep in |
26m22s | mind that, you know, this is the first layer we're gonna have leveling of Cubies and leveling |
26m26s | of structures as well. So that'll further differentiate the Cubie. So not every water |
26m31s | Cubie will be the same because some of them will be higher level than others. |
26m35s | Yeah. So, uh, like I said, I think I made it clear, like not everybody has to build |
26m39s | that. You can just sit back, let other people build and then just use their structures. |
26m42s | That's a very valid uh, uh, viable strategy. Uh, but some people, some people really enjoy |
26m48s | the building process. And again, the, the reason why we are doing this is because we |
26m52s | want you guys to build the Cubie verse instead of us, which I think is a lot more fun. |
26m56s | We could just place everything ourselves, but where's the fun in that right? Raynstorm |
27m00s | asked a question about, you know, if you can destroy a structure once you've placed it, |
27m04s | our vision for this is that you'll be able to trade structures. So if you, if you go |
27m09s | through the process of building a fountain, but you don't wanna own it anymore, then, |
27m14s | well, we're gonna come up with a way where you can put it on the auction house for other |
27m22s | people to bid on and, and take control. |
27m24s | Um, UVS, somebody's asking about UVs uh, UVS will be very, very cheap and, uh, everybody |
27m25s | will get one UV blueprint for free to get started. So now we're gonna talk a little |
27m29s | bit about what's on our vision for next year. One little caveat though this is like a little |
27m34s | far ahead. So these things might definitely change, but at least, uh, we'll give you like |
27m37s | the big bullet points of what we are hoping to achieve, uh, next year. |
27m41s | So I see one question that's interesting. There are no leaderboard points for. Instead, |
27m45s | there will be builder points. So there will be a separate leaderboard for builders and, |
27m49s | uh, but are completely separated from, uh, the current leaderboards. The current leaderboards |
27m54s | are hunting leaderboards. So that's different. |
27m56s | Yeah. I mean, if you think about what we're trying to do here, we wanna, we want to re |
28m00s | we want the current game mechanism of hunting to be free for. So, you know, there, you just |
28m07s | go out and you do the same thing that you're doing today. Hopefully the rewards will start |
28m11s | to get bigger. Um, you know, as things get built out, but that's what the current game |
28m16s | mechanism, uh, is going to stay. |
28m18s | And then building is a separate layer, you know, that's separate and it's optional for |
28m21s | you to participate. You don't have to participate, but you get the advantage of it. It's. Somebody |
28m25s | in your neighborhood is doing it. |
28m27s | Okay. So 20 23, we have, uh, one big secret. We can't talk about it yet, but the plan is |
28m32s | to reveal it in December. |
28m34s | So I just wanted to give a little tease, add up. We are gonna have something big to announce |
28m37s | in December. Next year we are, we will have an intro tutorial for new players. We weren't |
28m40s | too worried about it right now, because we are still in like, you know, tweaking mode. |
28m44s | Uh, but early next year, uh, we will get that done. |
28m46s | We'll have more different export options. We're talking to a couple of different partners |
28m50s | for that. Right now we will have achievements in a wide variety of activities to do in the |
28m54s | game. We'll have tribe structures and tribe quest. You'll be able to level up your structures. |
28m57s | You'll be able to level up your Cubies. |
28m59s | You will be able to level up or mint Cubies and blueprints as NFTs. And then you'll be |
29m04s | able to import an export those NFTs inside and out of, out of the game. And, uh, one |
29m08s | more thing for next year. We will have the very first Coin Hunt World Fest in Las Vegas, |
29m14s | Q1 20 23. More details on that, but I'm, uh, looking forward to meeting a lot of you guys. |
29m20s | I think it's gonna be a lot of fun. One other thing that's not on the slides is that we |
29m24s | are refreshing the user survey and we'll be sending that out as well. So, um, expect that |
29m29s | we'll start doing the user survey, uh, towards the beginning of August, you know, so we can |
29m35s | collect feedback on the various events. |
29m37s | Collect feedback on some of these ideas that are coming up and then just like everything |
29m40s | else. The, the reason that we're sharing these ideas with you early is that we do want feedback. |
29m46s | So what we've shown may not be the ultimate design once, uh, once it's deployed, because |
29m52s | we're listening to what the players are saying. |
29m54s | Yep. Okay. So that is it for Hunter's Lodge number five. Thanks everybody. |
30m03s | The first question from general chat is, will the choice between crypto or a resource box |
30m10s | be only during events or all the time? I don't know yet. So we will start by testing it during |
30m16s | the anniversary event. Cubie Air and after that, we'll see, one more thing, though. If |
30m21s | we do decide to do it all the time, that will give us, uh, a buffer to put more crypto rewards |
30m27s | in other parts of the game, which we kind of need, because with all the quests and structures |
30m32s | coming, you know, that might be handy. |
30m35s | Okay. And another question from general chat is can people still have 10 user vault structures |
30m41s | if they purchase the blueprints or a user vault going away completely? Uh, yes. Maybe |
30m47s | not 10, but you will have more than 10 structures you, so there will be a system where you can |
30m52s | buy structure slots and the more you buy, uh, eventually it gets pricier and pricier |
30m58s | and then we will, but you will have, you will be able to own much more than ten structures. |
31m02s | However, there will be certain rule sets for each structures. For example, you can only |
31m07s | own one bank. Yeah. And for example, maybe you can only own five user vaults. Uh, and |
31m14s | but the old system and the new system will coexist for a, a little time. |
31m17s | So not all the Uservaults are certainly going to be gone. Uh, so they will just fade out |
31m21s | while the new Uservaults fade in. Okay. And another one is, can you get straight crypto |
31m28s | for answering trivia still? I dunno what that means. Uh, I also don't know what that means. |
31m35s | Uh, I think the answer is yes. Yes. You can go to a vault. |
31m39s | Yeah. You can open a vault and get the crypto. Yeah, for sure. Okay. We have another one |
31m45s | from W R Wilm who's kindly, uh, videoing everything for us. Uh, can you access the Cubie Air challenge |
31m51s | from anywhere or is it just from your headquarters? Well, um, if some of the OG hunters here will |
31m57s | probably remember the floating vault, which worked a little bit the same. |
32m01s | And one of the issues we had with the floating vault is the floating vault would always be |
32m04s | circling around your location. So it wouldn't matter where you were. It would always be |
32m10s | there. The problem was is a lot of people then thought that they had to go and catch |
32m13s | it. So they were literally chasing it with their car for an hour. |
32m18s | Uh, So that's a little bit of a problem. And another problem is we wanna make sure that |
32m22s | people are very stable connections when they do the Cubie Air Challenge, right? Because |
32m27s | it's, you, you have to pay a red key. And if you get disconnected halfway through, you |
32m30s | know, you lost your key. So in order to do that, I think what we wanna try, at least |
32m35s | in the beginning is just keep the Cubie Air Blimps circling around your headquarters. |
32m39s | No worries. Only you can see it, obviously. Nobody else can see it. Uh, so, um, and then |
32m45s | at least we'll know that people will be in a good connection in order to do the challenge. |
32m49s | Okay. Thank you. And another question from WR Wilm is can a player purchase multiple |
32m54s | of the epic structure, blueprints and monopolize them? |
32m58s | Yeah, we don't know yet. I know we know that there is going to be a limit on how much, |
33m03s | how many epic structures you can own. I don't know yet how many you can buy. It's probably |
33m08s | a good idea to put some limit in there as well, but I don't know, have the exact number. |
33m13s | Okay, thank you. And this is the last of the people who cannot speak for themselves, uh, |
33m19s | for the Cubie Air challenge. |
33m20s | Will we be able to see the leaderboard during the event and that's from Zennie ABC? Yes, |
33m25s | absolutely. You, you will be able to see the leaderboard before you even start the Cubie |
33m29s | Air as soon as you tap on the blimp the first thing you'll see is the leaderboard, the current |
33m34s | rankings. Okay, thank you. And we're gonna invite Korkio to the stage. |
33m39s | Korkio please accept the invite. Hey everyone. Can you hear me? Yes. Hi, Korkio hey, uh, |
33m45s | wonderful Hunters Lodge. Uh, just have to say that so much information. I think all |
33m50s | of our heads are spinning. I don't even know how to come up with questions about all the |
33m56s | new stuff. So my question is about merch, I know that we've heard for a while, that |
34m01s | there will be integration within the game. |
34m03s | Do we need to make sure to keep track of the people that are buying stuff now? Or are we |
34m09s | expecting that integration stuff will just be like products purchased in the future and |
34m17s | integration will be for stuff in the future. Okay. So the stuff that people are purchasing |
34m23s | now is just for their merch and not with game integration. |
34m28s | That's right. So what's gonna end up happen. We, we have a, um, a team that we're working |
34m33s | with, the idea is that, uh, we will integrate unique QR codes into items that will be supported |
34m42s | within the game. And then you'll have to scan those QR codes into the game. So imagine like |
34m48s | you, you have a water bottle, each water bottle issued a specific QR code that you could stencil |
34m54s | into the water bottle, or however you're gonna do it. |
34m57s | And then, uh, and then you would scan that water bottle in the game and you'd get whatever |
35m02s | item you're gonna get. Like it could be an in game water bottle, which, who knows. Awesome. |
35m07s | And will the merch sellers have like, kind of leeway of how to handle that because some |
35m13s | of us are using, well, I, I know, uh, the merch shop and I are both using drop shippers, |
35m19s | so we don't actually have access to the packaging and, and the stuff going out, like, will we |
35m23s | be able to electronically send that to people and stuff like that? |
35m27s | Probably we'll have to kind of see on a case by case basis. So the, the, the team that |
35m33s | we're working with, who, um, who do these, like it's, it's calledΒ ??? They do like basically |
35m39s | physical NFT. They have a way to like insert themselves into the manufacturing process. |
35m46s | So they, they have APIs where, when you, when you go to print a, a shirt, you would call an API. |
35m54s | And then that API will generate a QR code that you could then put on the shirt somehow. |
35m59s | So they, they already have merchants that they work with where this is integrated. And |
36m03s | we'll just have to see, we'll have, we may have to work with your merchants that are |
36m08s | printing, uh, your items to see if they're capable of supporting their, uh, digitals APIs. |
36m14s | Okay. It's all an experiment. Like we're gonna, we're gonna start very slow. So we'll, we'll |
36m19s | probably pick like one item from each merchant and try to do, uh, the you know, the in game |
36m26s | integration. Okay, great. We'll move on to aura. Aura, come up on stage. Hey. Hey. Um, |
36m33s | so my question is about using a red key for QDR and if that activates, uh, the referral bonuses. |
36m40s | No, it does not. Okay. So is there any way to get the, uh, red vault referral bonuses |
36m47s | without red vaults? Um, no. We need to rework that, um, that, um, referral bonus. And we'll |
36m55s | probably rework it. We might rework it. So it works with the Cubie Air, but, uh, yeah, |
37m00s | we have to revise that for sure. Thanks. Hi Spooky. Hey, can you hear me? |
37m05s | Yes. Yeah. I was just wondering with the, uh, added gamification coming to the game. |
37m11s | Any thoughts on what the chances of the iOS app store approving it? Yeah. So this is actually, |
37m16s | uh, something that we hope will help us get approval app store. Um, you know, if there |
37m21s | is a, uh, in app purchases and apple can get their cuts, they might be a lot more interested |
37m25s | in talking to us than they are now. |
37m26s | So yeah, fingers crossed. We can't make any promises, but I mean, you know, let's see |
37m31s | what happens. All right. Cool. Thanks. Can we have Toasties please? And you're promoted |
37m36s | Toasties. Hey Toasties. Hello. Can you hear me? Yes. Yep. All right. Perfect. So my question |
37m44s | is about the UVS. You mentioned, uh, that we'll have one free UV at some point when |
37m50s | the structures take over. |
37m52s | So does that mean that, if players don't elect to purchase new structures to replace their, |
38m00s | you know, 10 UVS, the number of UVS out there would decline or would everyone always have |
38m06s | access to 10, you know, UVS to, to put out? No, we will, there will be a long period, |
38m12s | probably like let's say three months of, uh, where the old UVS will still work. |
38m16s | So we'll just keep reminding people to change and you will, you will make sure they wanna |
38m20s | change too, because in the system. You'll be able to upgrade your UVS and the old system |
38m24s | won't. Also the new system, UVS will have a, a much higher, uh, key, uh, kickback than |
38m29s | the old systems. So, you know, you will definitely wanna upgrade your UVS, but we'll give you |
38m34s | plenty of time to do so. |
38m35s | So don't panic now. And another thing is, um, the ground around your UVS right now. |
38m42s | Any tags on that ground, you will have the first right to build anything on that. So |
38m47s | you, in essence, everybody with UVS right now has claimed that territory for the structures. |
38m52s | Hey Zach, Hey. Exciting hunters, Lodge guys. My question is around structures and build |
39m00s | times, and I noticed there weren't specific build times. |
39m03s | So I was wondering if you could give us any indication for instance, how much, uh, time |
39m07s | it takes to build a structure by default. I imagine it's different based on the structure |
39m11s | and the rarity, but then part two of the question is how much is the build time reduced by for, |
39m19s | um, contributors like the construction foreman? |
39m22s | Yeah. So we're still, we, we have to tweak those numbers during testing and we are not |
39m26s | at that stage yet. So I can't really say that. Um, but one thing I can guarantee is gonna |
39m31s | be a lot longer than what it is now. So the one hour build time is gonna be much, much |
39m36s | longer. Every structure is gonna take a lot longer than, than one, uh, hour. |
39m40s | And obviously like the rarer the structure more than likely the longer it's gonna take |
39m46s | to build. Yeah. So like really rare structures can easily take a month of building time. |
39m50s | Hello LALA PUBJEE good evening. How are you all? Good, good stuff. No GIF. So you'd be |
39m59s | happy to hear that, but my question is, uh, you mentioned all the events are happening |
40m04s | this year, but there was nothing in relation to the UK event. |
40m07s | So is that not happening or it is, but it'll be just a, it totally is. I forgot. I forgot. |
40m12s | Yeah. Yeah. So a Guy Fawkes Day there will be the, the yearly, uh, UK, uh, event a hundred |
40m17s | percent. Yeah. Sorry about that. That's all I that's fine. I need to print those UK cubies. |
40m24s | Yes, exactly. thank you. No worries. So we're gonna move on to Luc vend. |
40m29s | Hi, Luc vend. Hi. Okay. Sorry. Forgot, push to talk. Uh, uh, it's a bit of follow up about |
40m37s | the referral system. Um, it will be appreciated if there's any plans about reviewing how the |
40m43s | referral stats are, uh, displayed in the game app. Because with all the changes with, uh, |
40m50s | the HQ system and things like that, uh, we never get to see a referral, a key blue key |
40m56s | or something like that. |
40m57s | So is there any plan to change that as well? Yeah, we need to, we wanna do an entire revamp |
41m02s | of the referral system. It, it works right now, but it definitely a lot of room for improvement. |
41m07s | Um, so that is definitely on the list, uh, for us to, you know, just redo the whole thing |
41m11s | from scratch and make it a lot better. |
41m13s | I don't really have an ETA on that, but it's definitely, uh, coming. Great. Thanks. Okay. |
41m20s | And we're gonna invite Selmio to the stage. Hey guys. Hi Selmio hey, thank you very much. |
41m28s | Really enjoyed it. It was pretty mind blowing stuff. Um, my question is, are there any plans |
41m34s | to even things off a bit so that players who live in like rural areas will have equal access |
41m42s | to vaults and green vaults and yellow vaults and things. |
41m44s | Or is it, or is there still gonna remain a, a, a city based sort of advantage? No, now |
41m53s | that we have the structure system, what I, what I can, what I would like to do, but I |
41m57s | don't have any details yet, but maybe some, maybe some blueprints can, will only be sold |
42m02s | to, uh, to players in rural areas. And, and, and that will, you know, give you some sort |
42m07s | of an advantage, Thank you very much. |
42m08s | Thanks you guys. So we're gonna move on to Khag hey guys. Great presentation. Hey Khag |
42m19s | I am shocked at how much new stuff you managed to squeeze in there. I'm looking forward to |
42m23s | all of it. Um, I wanted to go back to two things mentioned at the last Hunters Lodge, |
42m29s | um, or between then and now, I suppose, are you guys able to, uh, commit to not adding |
42m35s | any new countries until exports are working in the current countries? |
42m39s | Yes. Okay. I thought I had saw that in the Discord. I don't know if it was said in the |
42m43s | presentation today, but I think that that's awesome for, for the people that are, uh, |
42m48s | anxiously awaiting their crypto and, uh, uh, Cubie display cases were like a big thing |
42m54s | in the last Hunters Lodge. I thought that was really cool. |
42m56s | Um, they've been out for a couple months and at, at the present time, they're just purely |
43m00s | cosmetic. I haven't heard anything about plans for those, for the future? Will they ever |
43m05s | be more than just cosmetic? Like you gotta have a certain display case with certain Cubies |
43m09s | in it to advance a quest chain, for example, I would, I would reckon, yes. |
43m15s | I don't have any active plans to do that right now, but I, but you know, next year I can |
43m19s | totally see that happening. And also I wanna kind of extend it, uh, a little more. It would |
43m24s | be nice to, it would be nice to, instead of, if you tap on a button to go to somebody's |
43m29s | display case, well, okay. This is like the long term vision, right? |
43m32s | Imagine you'll browse through the leaderboards and you find, for example, you know, um, Fr33Yayo |
43m38s | and now you tap on, uh, on a little button on, on his leaderboard position. And it goes |
43m43s | to another screen where you see is HQ, but just this HQ, not the location, obviously. |
43m48s | And then you can. You can literally go inside his HQ and you will see art, like NFT artwork on the wall. |
43m55s | You'll see inside the house, you will see like a big display case with all the cubies. |
43m59s | You'll see, uh, like, um, awards. He has won, you know, a whole thing to like, show of all |
44m04s | your accolades in the game that that's like the long term vision of, of that system. And |
44m09s | the, the current Cubie display case is just like a little baby step in that direction. |
44m13s | Let's have rydale up. Hello. Hello. Right. Um, yeah, I was just wondering if with the |
44m20s | sushi restaurants, if they are gonna be, if the UK, is that just London or would it be |
44m25s | the individual countries within the UK? All of them. So, you know, Edinburgh Glasgow, |
44m32s | um, the whole shebang, they will all have one. Yeah. Can y'all hear me? |
44m38s | Yes. Okay. So I saw that, you know, y'all are rolling out, um, HQ level fives, um, with |
44m45s | the skins. Do y'all have any plans to give level five HQ's additional functionality? |
44m50s | Yes. Um, but we need our structures for that first. So I, it will have additional functionality, |
44m56s | like access to the, uh, HQ booster antenna, but we don't have that system in the game yet. |
45m01s | So yes. And Rudy t00dy you've been invited, please accept the invite at the top of your |
45m05s | screen. Hey Rudy. Hey, what's up guys? My question is regarding the Cubie Air leaderboard, |
45m13s | um, will hunting affect that leaderboard or will it just be those specific four uh, categories? |
45m20s | And if that's the case, um, what happens if everyone like multiple people get all perfect on that? |
45m28s | It'll not hunting will have zero effect on the Cubie Air challenge, leaderboard. It's |
45m31s | purely going to be running the, the challenge and the way we created it. It's I doubt it. |
45m38s | That there's gonna be many people with a maximum score. I, you don't know the details yet, |
45m43s | so, and I can't really say it because we are in testing right now, but, um, yeah, once |
45m48s | we get closer to release, those details will be revealed and then you'll understand that |
45m52s | it's, it's gonna be hard for anybody to have the same score. |
45m55s | Yeah there's, there's a lot of ways to differentiate people. You know, it, it could even come down |
46m01s | to even within perfect, how quickly are you answering questions and things? So there there's |
46m06s | gonna be multiple ways to differentiate scores. |
46m11s | Oh, hello. Uh, so I have a question around the building, uh, system that's coming out soon. |
46m19s | Uh, how will inactive players and generally folks who've just quit the game, uh, be handled |
46m24s | through this new system and as crowding occurs, uh, how will new players be able to contribute |
46m31s | to building. Uh, I'll answer your second part first. Like that is not a bad effect in our |
46m39s | opinion. Um, like, and this happens already today. |
46m42s | If today you start playing in downtown Toronto, you're not gonna find any space for a user |
46m47s | vault. So that's already the case. And that is not necessarily bad idea because it also |
46m51s | means a new player. If I start there, I will have a wide variety of stuff to do instantly. |
46m56s | Um, so the building phase is. Is, uh, not going to be something that is going to be |
47m02s | everywhere forever, right. |
47m04s | In an area where there's lots of hunters. There will be a lot of building going on when |
47m07s | we release it. But five years down the line, it'll all be fully built. Right. And we might |
47m12s | just, you know, then, and then the upgrade system becomes more into play, obviously. |
47m16s | So of course it's going to be definitely, um, A, uh, rush to, to, and a sort of real |
47m22s | estate grab in the beginning of the, um, structure system. |
47m26s | So that's the first part. Oh, the second part. And then the first thing is, is like, uh, |
47m31s | what you do with people, stop playing or get banned. For example, what we're thinking is |
47m34s | that if you don't, there will be some kind of upkeep maintenance with your structure. |
47m38s | Like it may be, you need to use it yourself, six times a month. |
47m41s | We, we'll figure out the details. And if you fail that upkeep, uh, your structure will |
47m46s | go up for auction and it'll be a public auction for everybody that is, that can, uh, be at |
47m52s | that location. Generally speaking, I think it's, you know, it's, it'll be good if, um, |
47m59s | least this age, if people, uh, if some player are leaving the game, then others will be |
48m05s | able to take their real estate. |
48m08s | Yep. Hi KSG hello. All right. Uh, thank you for all the content that you're gonna join, |
48m15s | um, into the game. It's gonna be a lot of fun to stream it and create more content. |
48m19s | Um, that segues into my question. Uh, you spoke about promoter roles for content creators |
48m24s | in the past. I was wondering if you can elaborate on this. |
48m27s | Yeah, it's something we want to do. Uh, just, it's just one of the things that went back |
48m32s | through the backlog and, and we, we kind of need to re dig it back up and to be honest, |
48m37s | I don't think we'll be able to get to it until next year. Um, This like from now until the |
48m43s | end of the year, we're gonna be focused on structures, but it, it will, we will come |
48m47s | up with something a hundred percent. |
48m49s | So I, I, I just can't tell any timing right now. Okay. And we have a few more questions |
48m56s | from people who cannot speak. Uh, first question, are you planning on any API for the auction |
49m01s | house? If so, when? Yes. Before the end of the year we'll have the first first version. |
49m09s | Thank you. And, uh, we have another question for the structures. |
49m14s | If we have a UV set somewhere, will that make it so that it holds our place and someone |
49m19s | else isn't able to place a structure there? Wait, I'm sorry. Sorry. Can you say that again? |
49m25s | If there's a UV in a position, will that hold that Hunter's place so that no one else can |
49m30s | put a structure there? Yes. So, so, okay. |
49m33s | Let's assume I have a UV. In a little in a, in a, in a corner of a mall, for example, |
49m41s | 50 meter radius around that UV. Um, that is my territory. Everybody can place tags on |
49m47s | my territory. That's not a problem because tags are anonymous. There is there. No, nobody |
49m52s | owns tags. Everybody can tag everything. That's not a problem. |
49m56s | However, um, if somebody wants to build something on a tag that is on my territory, they can't. |
50m01s | I have first right of, of building. This will not last forever though. So eventually this |
50m05s | will also fade away and then everybody can build anywhere. So it's in your own interest |
50m09s | to as soon as the system comes out, starts migrating towards this new system. |
50m13s | Um, but, um, yes, you will have the first right to build on any tags that they, that |
50m20s | are on your property and your property means each of your UVS, 50 meter Radis around. This |
50m27s | question from Despair is will the Cubie blueprint that you get from the monthly pass, be limited |
50m33s | to that one month or will it come back some other time. Limited to that month and Sun |
50m38s | devils, you've been invited to the stage. |
50m42s | Hi Sun devils. Hi guys. Um, just a quick question, uh, for the Cubie air, um, blimp, are we able |
50m50s | to complete that, um, that trivia questline multiple times. Uh, so say we use, uh, a red |
50m58s | to buy a, uh, boarding pass and then we're able to complete all, all the trivia questions, |
51m03s | get the crypto associated with it. Are we able to do it again to get crypto or would |
51m09s | it just be to improve our leader board points? |
51m12s | So you can do it again as many times as you want. And every time you do it, you get a |
51m17s | crypto word of your best answer during the entire run. Okay. Perfect. Thank you. I have |
51m22s | this question from Sam Laroche. Is there a minimum of tags confirmed by players required |
51m29s | for a tag location to be confirmed? If I'm the only one who tags something, will it be accepted? |
51m36s | Yes, there is a minimum of tags, it will not be accepted if you're the only one and we |
51m40s | have to do this or else it does not scale. So one of the big problems we have right now |
51m44s | is that a lot of people, they submit Uservaults in really poor locations, and this is creating |
51m49s | a tremendous amount of work for our live op team. |
51m52s | Um, we have to manually check all these things. So in order to combat that, this is why we |
51m57s | have this system where you need at least three, uh, let's call it approvals from three other |
52m02s | hunters that, that will, you know, State like, okay, this is exactly, this is indeed a bank. |
52m08s | This is indeed a pizzeria this is a good location. |
52m11s | Before it goes to the live OPs teams for final approval. We have to do this else it doesn't |
52m16s | work. Okay. And we have one more question from someone who can't speak with the trading |
52m21s | structures. Will we see a monthly auction house leader board, and will there be rewards |
52m26s | or just, uh, reputation and status? Hold on, hold on. |
52m30s | What , what will there be a, I guess structures, leaderboard. Um, yeah, yeah, yeah. Build, |
52m37s | yeah. Yeah. There will be a building, a builders leaderboard. Yes, yes. And they will have |
52m42s | rewards as well. Yep. So there will be you, there, there is no connection between construction |
52m48s | blueprints and leaderboard points of on the current leaderboards, not at all, but there |
52m53s | will be a separate leaderboard for the builders. |
52m58s | And there will also be a separate leaderboard for the, uh, explorers by the way. So, but |
53m02s | that's, that's next year. Okay. Well, I see Smooshie has a question. Let's let's have |
53m08s | him last. Okay. Let's get Smoosh up. Hi, Smoosh. Hello? Hello. Can you hear me now? Yes, we |
53m15s | can. Wonderful. Thank you for the awesome Hunters Lodge. That was fantastic as always. |
53m20s | I'm super excited about all those beans. I have a one, possibly two part question for |
53m24s | you. Okay. Uh, for the walking quest, do you have any plans to add a goal beyond the eighth |
53m32s | goal? It only takes about two to three hours. Uh, seems to be roughly 12 to 13 kilometers. |
53m38s | Is there any chance of perhaps a once a week or once a month? |
53m42s | Like 20 K 30 K 40 K walk challenge. That would be so cool. Uh, I really like that idea, so |
53m49s | I, I think we should do that. Woohoo. . I dunno when though, and probably it would be |
53m54s | cool if we could get a little marathon runner, Cubie blueprint as a reward for doing that. |
53m59s | But also we don't want people to, uh, you know, to die playing this game. |
54m03s | So maybe we need to be careful with it, but yes, it's a cool idea. Yeah, please. Nobody, |
54m09s | uh, die from playing this game. Thanks everybody. That's it. That's a wrap for Hunters Lodge |
54m15s | number five and yeah, we'll um, we'll get all these things we talked about out to you |
54m20s | guys, as soon as possible. We can't wait to see what you guys are gonna do with it. |
54m24s | And, uh, like I said, the first thing starts happening next week. So keep on hunting bye |
54m30s | everybody, bye everyone. |